Friday, 19 April 2013

Movie Review: The Hobbit: An Unexpected Journey


The Hobbit: An Unexpected Journey
Review
A journey that is definitely worth returning back to Middle Earth for
(Note: This review will be simply based on the film, with minimal comparison to the content of the book)

  On a cold, frosty Thursday evening in Winchester, I was fortunate enough to go to an advance screening of The Hobbit: An Unexpected Journey. Although I was not a tremendous fan of The Lord of the Rings trilogy, finding them a little too dark for my taste (I was only 9-11 years old between the three films), much preferring the Harry Potter franchise, I thought they were brilliantly realised adaptations of the books and were a splendor to watch in terms of its cinematic scope.

  The same can be said for this prequel. The film follows the great style and structure of its predecessors and does not falter at all in terms of narrative quality. 
Although the storyline can be considered to be a little bit slow at the beginning, the set up is done brilliantly. The retrospection at the beginning made the narration more easily cohesive and the slow progression, building up to the more elaborate, action set-pieces later makes you pine for more. It was a shame when the film faded to black after its 169 minute run time because the audience was so caught up in the story. 
The slight change in story layout of the film, with additional scenes based on Tolkien's appendices worked great and actually added to the film, creating a deeper more meaningful storyline. There were a few noticeable signs of confusion in the cinema from those who have clearly read the novel. But by the end of the film and inquiring on their thoughts, they agreed that it made it more elaborate and melded the realm of Middle Earth in line with The Lord of the Rings trilogy clearly.

  Moving on to the acting, it was fantastic across the board. Martin Freeman fitted into the role of Bilbo Baggins perfectly. Although his acting may seem somewhat similar to the majority of his other roles, it conveniently worked as a typically twitchy, somewhat selfish little hobbit and ultimately worked great. 
As for the more prominent roles, Richard Armitage's portrayal of Thorin was brilliant with his authoritative presence, but also sometimes quiet, mystical demeanour. 
Ian Mckellen's role as Gandalf, was pleasingly similar to his previous role in the LotR trilogy. I'm sure a comfort to fans of the franchise. His calm, relaxed attitude contrasting with his quick snap aggression, shows the true power of this wizard.  
An honourable mention has to be made to Andy Serkis as Gollum. He was brilliantly funny, yet creepy with his schizophrenic behaviour. It was hard not to feel sorry for him, a testament as to how well Serkis makes the character become incredibly real.  The CGI and facial animation has been greatly improved. Watching Gollum's reactions, which were so incredibly detailed, was staggering to watch.
It was unfortunate though that most of the other dwarf characters were overshadowed and became almost one collective persona. Small aspects of each dwarf had their own little quirks to make them seem a little bit unique, but it was not heavily emphasised. But to be honest, there is no real need to expand on them as it would divert attention away from the tale of Bilbo Baggins. Together these dwarfs provided a great amount of comic relief with their typical lad-like behaviour.

Great cast of actors! Shame that half are quite forgettable 
  As for Peter Jackson's directorial role, it was wonderful to see him bring the realm of Middle Earth back to life. praise must be given to the set designers for the incredible level of detail  of its blissful region of Hobbiton and the shire, to the outstanding buildings and architecture of Rivendell. Yes they are the same sets from The Lord of the Rings, simply re-propped up, but they are still fantastic. 
The Hobbit is most certainly on a smaller scale and Jackson's filming definitely accommodates to this situation. He still films his expansive panorama shots of the breathtaking landscapes and major battles to emphasise the tremendous scope of this "unexpected journey", but most scenes are kept in closer quarters. As a result it made the story much more personal for Bilbo and the dwarves. 
The picture quality was simply outstanding with vibrant colours throughout and smooth motion. The cinema did not state whether the film was shown at 24 or 48 frames per second, but I honestly think it was the latter. The picture looked so phenomenally sharp and smooth in comparison to Skyfall which I saw at the same cinema screen. It was definitely a visual treat for the eyes.
As for the CGI, unfortunately it was hit and miss. There were a few too many moments where the animation was low in quality and seemed almost jumpy in motion. Whether or not this was a result of the change in frame rate is unknown. Ultimately it was disappointing to see that there was not a balance, particularly when there were moments of animated excellence.
Additionally some might find the heavy use of CGI detrimental to the film. All the enemies are animated and the sense of realism and actual danger is lost because of this. 
Regarding the 3D. it was satisfactory. The main issue which arose was that it sometimes looked like flat layers, one behind the other, which ironically made it look more two dimensional.

  Overall it was a pretty spectacular film. It was slightly more lighthearted than the LotR trilogy and on a smaller scale, but honestly I preferred it this way. I felt more in touch with the characters as the focus was not constantly shifting to different areas. 
It was a film with both style and substance. Although the style faltered in places, luckily the substance made up for it.
It was a good move to divide this film. Whether or not a third part is needed will still be debatable until we reach 2014 but I am definitely looking forward to part two, "The Desolation of Smaug".    

8.9/10    

Movie Review: Trust (2010)


Review: Trust (2010) 

A spine chilling tale that will stay with you 
It was only within the last few months that I heard and read about this film, accidentally stumbling on an interview with David Schwimmer about his second feature length film. I could not believe it slipped under my radar and so I had to watch this film. Thank god I did, because it is without a doubt one of the most powerful, thought provoking films I have ever seen.

The main storyline is extremely dark, following the consequences of a 14 year old girl who  is sexually assaulted. 
The events building up to this situation was dealt with brilliantly with slow trickles of information revealing the façade. This allowed for the audience to foreshadow future events and although it was horrible to know the result, feeling rather uncomfortable in the process, it goes to show the brilliance of the directorial techniques Schwimmer uses.
The aftermath of the event was delivered with extreme sensitivity, as it should be. But what was greatly unsettling was how realistic the situation became: the protective behaviour of the parents, alienation of the girl at her high school and her general disillusionment of what had happened to her. There were no outstanding theatrics, which was good as it would have deteriorated the plausibility of the entire film. 

The acting was simply outstanding for the entire cast, building upon the already too realistic storyline. 
Liana Liberato's portrayal of Annie was amazing, revealing her initial disillusionment and anger towards her parents rather than her attacker. The range of emotions from such a young actress was outstanding.
Clive Owen too was exceptional in the portrayal of her father. His character was so incredibly powerful that his feelings enveloped into myself, the amount of sympathy and anger that I felt was intense. Never before has a film done that to me.  
Katherine Keener was also great as the mother is total despair and the chemistry between her and Clive Owen was incredible. Her role was not as large as Owen's which was somewhat of a shame, but still her presence was felt.
As for Chris Henry Coffey's portrayal of the sexual predator, it was downright creepy with his almost boyish charm and the way in which he spoke to Annie, almost possessed. His presence sent shivers down my spine constantly throughout his scenes, particularly his final one.

This film, although distressing was simply incredible, from the brutal storyline to the amazing acting. Never before have I finished watching a film feeling so shaken and uncomfortable until now. Clearly this shows the power of the film.
The moral of the film is incredibly strong too; How far do we go to protect our children without losing their trust? It also encapsulated the dangers of the technology era and how it seeps into our younger generation. 
The only thing that may shy you away from this film is the somewhat graphic nature which some viewers may find extremely disturbing. 

PERFECT 10

Movie Review: 5 Centimeters Per Second


5 Centimeters Per Second Review 
(Anime)
One of the most emotionally charged films I have ever seen!
 This was my first time watching a feature length anime and after watching this film I definitely want to see more.

 The overall story arc tells the tale of Takaki and Akari, both of whom were childhood sweethearts but their relationship is tested as they grow older and become physically distanced from one another. 

 The film is split into three chapters, the first "Cherry Blossom" narrated by Takaki, delves into his train journey to visit Akari. The second "Cosmonaut" is narrated by a new girl Kanae, who relays the struggles of being a teenager and looking to the future, whilst the last chapter "5 Centimeters Per Second" shows Takaki and Akira as adults, living their own lives, although still somewhat trapped in the past.
 Each chapter was incredibly moving and felt extremely close to home for me. I am sure that near enough everyone will understand and relate to the raw emotions; insecurity, pain and anxiety that each of these characters feel. 
 The use of narrative worked extremely well, as it focused on these simplest of emotions. The film is only 60 minutes long but the pacing of the film is fairly slow, which compensates. Not that there needs to be as the timing of each story is near enough perfect, although the last chapter felt a little rushed in comparison to the previous two.

The animation itself was absolutely stunning, putting any western animation studio to shame. It was beautiful with use of both still landscapes and backgrounds with animated characters. The use of lighting and shadows was incredible too, creating the perfect ambience to fit with the mood of each chapter. 
The music was simple, with charming melodies which continued the whole motif. The final soundtrack piece in the first few moments seemed a little strange, but eventually melded perfectly into the ending sequence
 I am not one to be seriously moved by any film, but this one did the job. This film proves one thing, but a major thing at that. The simplest of storytelling, that focuses on the innermost of feelings, which the entire audience can relate to is the best form of storytelling. Something that western cinema needs to learn.

9.8/10

Movie Review: Piranha 3DD


Piranha 3DD Review 
(DVD/Bluray)
She may be all pretty and perky on the outside. But don't believe this masquerade
They say don't judge a book by its cover. But with this film you certainly should. Looking at the promotional poster above you expect semi-nude women with large cleavage and some scary fish. And that is essentially what you get. 

I never saw the first film but I doubt you will need to, to understand the terrible storyline. The film has been classified as a self parody, which I was thankful for, knowing that it was not attempting to be serious. But still it was so unbelievably silly I could not stop laughing... but in disbelief. The gags were crude and all about sex which would probably only make 14 year old boys laugh. The script also seems like it was written by an immature teenager with lines such as "Josh cut off his penis because something came out of my vagina!" well at least she got straight to the point. But still, hardly invigorating stuff.

Although there were some actors who I've seen before in relatively decent roles: Danielle Panabaker (Layla in Sky High) and Katrina Bowden (Cerie in 30 Rock), their performances weren't great. It was probably not much their own fault, especially with what they had to put up with regarding the script and the directing. I was especially annoyed that the once great Christopher Lloyd (Back to the Future, Who Framed Roger Rabbit) was in this film, a definite black spot on his career. There were other guest star appearances from the likes of David Hasselhoff, whose role was to go along with consistent crappy references to Baywatch, and Gary Busey who played a seriously minor role at the beginning. But there was no way they could salvage this film. I don't think anyone could.
Not even The Hoff can save this film
The film was even in 3D to make it even more gimmicky. It was not used to good effect either: simply containing props that stuck out of the screen. Nothing we haven't already seen before.

So in conclusion: awful script, terrible acting, pointless 3D and nothing visually impressive (except for the women perhaps). But if you enjoy carnivorous, psycho fish eating the flesh off bikini clad girls. Go ahead! Enjoy! 
What worries me most is that there might be a third! As the tagline says "No Body Is Safe" and I agree.

2/10

Movie Review: American Pie Reunion


American Pie: Reunion Review 
(DVD/Bluray)

It has been nearly 10 years since the last slice of pie was brought to us. But is it as delicious as its official predecessors? Or does it simply leave a stale taste like the numerous spin-offs that were churned out? 

 As the title clearly hints, the cast of the original three American Pie movies return to East Great Falls for a school reunion, thirteen years after they graduated from high school. And low and behold chaos ensues their return.
The major difference with this entry is of course that the group have been split for a long time (allowing for some great quick snapshot nostalgic moments) and now living their own lives. 
You would expect that as the characters grew up that their problems would also be more mature. This only seems to be the case for the main protagonists Jim and Michelle, whilst the other characters merely hold very small dilemmas in their adult life and they aren't too overly developed. But I in a sense appreciated that they did not bog down on the hum drum nature of maturity. The whole purpose of the film after all was for the gang to revert to their old antics for a fun filled weekend. And with this, the film achieved it to the best of its abilities.
Although there were no extremely memorable set pieces like the webcam scene in the original American Pie, there was no let down of funny moments that kept in line with the same subtle, crude humour that has existed in the previous entries. Remaining as spoiler free as possible, My favourite moment was an interesting car ride back from the falls. it was plain silly but was another instance of questioning "how the hell these characters get into these situations?"    
There were one or two comedic points which I felt were pointless and were only created to fill space and have some cheap laughs. But thankfully it was on the rare occasion.   
Once again the relationship between Jim and his dad was perfectly created, reminding us that even though Jim is a fully fledged adult, he is still a kid in the eyes of his dad. The sentimental storyline that tied between them added another element in the bonding between father and son and was done brilliantly.     
As for the other main characters they remained largely the same as how they were left in American Pie: The Wedding.  

Stifler is still the annoying, arrogant guy who everyone still questions why they are friends with him; Oz remains the gentle giant, emotionally in touch with himself; Finch, the typical anarchist intellectual, trying to split himself from mass culture and Kevin, the average everyday guy, unsure of his feelings.    
Like the previous entries the film leaves us with a moral conclusion to the tale, which as I have always felt is a nice touch in the series. 
 
Although this movie did not break any new ground for the series, nor in the genre of comedy, it was still great fun to watch. This film is catered for those who grew up watching the original trilogy as teenagers. As for the new generation of teenagers? They too should enjoy it, although they may find the humour to be rather basic and not fully understand the numerous jokes in reference to the previous films.  

8/10

PS3 Review: Tomb Raider


Tomb Raider (2013) Review
The perfect example of how to reboot a franchise


Story: 9/10
I will try my best to not spoil the story, but will offer up a general synopsis of how it begins. Lara and a group of fellow archaeologists and a few normal citizens sail off in search of the Dragons Triangle and Yamatai. It eventually leads to the group being shipwrecked on a desert island, inhabited by other people who were previously shipwrecked who cannot leave the island and are desperate to find a way to escape. 
I will admit that the majority of the story was not entirely original and definitely used various aspects from TV shows such as Lost. A friend saw parallels with Indiana Jones: The Temple of Doom and even horror movie The Descent to a small  degree. But although this was true, I was not complaining one bit. 
The story was completely engrossing throughout the entire run through of the game with Lara's emotional turmoils as she delved further down the rabbit hole of sheer craziness of surviving the other islanders aggression. 
Although the cinematics of Lara's turmoils were fantastic and really made you sympathise with her, it was a little bit jarring when she was distraught killing one person, only for her to be brutally slaughtering other inhabitants a few moments afterwards. 
Additionally Lara's character was so heavily and well developed that the other characters paled in comparison and were borderline stereotypical with the stock Scotsman, Irishman, American etc. But at the end of the day this was Lara's origin story so it makes sense to maintain absolute focus on her.     

Gameplay: 9.5/10
Moving on to the gameplay, I was pleasantly surprised by its depth. A lot of professional game reviewers have stated that the gameplay is across between the Uncharted, Metroid series and Resident Evil 4. This is most definitely the case. Much like the story, although it lacks originality, all of the pieces combined make for an incredibly fun game. 
The action is very reminiscent of the Uncharted franchise with its massive, explosive set pieces by which Lara can traverse across ledges and use walls to take cover whilst in gunplay. 
The gunplay itself is more or less a carbon copy of the Uncharted series, although I felt it to be a lot more sturdy and balanced in Tomb Raider. 
The gun play was the typical third person shooting affair, with aiming over Lara's right shoulder. But what impressed me most was the cover system.  For the first time I have witnessed in a game I didn't need to press a button in order to take cover, but instead Lara instinctively chooses to do it when you are nearby objects. I was cautious that the AI and detection would be a bit hit and miss, leading to some  infuriating moments and unnecessary deaths, but it worked tremendously well with absolutely no problems. It felt incredibly natural and I hope for this mechanic to be implemented into more games in the future.
Unlike Nathan Drakes ability to pick up and choose from a plethora of different guns, Lara Croft is confined to four weapons: A bow, handgun, shotgun and rifle. 
Although Lara is confined to these weapons, the game implements both a skill point based leveling up and salvaging system in order to upgrade these weapons. 
This salvage material, which can be obtained through opening crates, looting off gunned down enemies and killing animals, can be made into numerous attachments and other improvements such as increase in fire rate and recoil reduction.
The skill point leveling up system is not only linked to weapons upgrades, but also hunting, melee and survival skills. This also boasts a three tier criteria whereby each tier opens up once you obtain all the attributes from the previous one. This was great as you could definitely feel that that Lara was getting progressively stronger as the game progressed whilst not being completely overpowered, allowing for challenge in the game to still exist. 
The XP earned in order to level up made sense for the most part, such as killing enemies, with bonus points for special moves such as head shots. but there were some occasions whereby it seemed the game was dishing out points haphazardly just for the sake of progression.  
Like the Metroid Prime series, Tomb Raider offered new gadgets as the game progressed. As the game also allows you to return to previous areas of the island, through campsite checkpoints, it allows Lara to explore places which were previously inaccessible and gain even more treasures, salvage material and experience points. This was fantastic as it opened up the game even more, allowing for more hours of gameplay to search every nook and cranny in order to become the ultimate survivor.           
A strangely surprising issue of mine was the regenerative health. Most modern video games use this tool now, and even though I am thankful for it most of the time, I think Tomb Raider should not have used it, but rather have gone for a more old school style, like the armour system in Goldeneye (N64). It would make more sense seeing as there were cutscenes of Lara in searing pain,  trying to pulling sharp objects out our her torso and such, yet had no problems with being shot at multiple times whilst in game. An option to choose between regenerative health or armour would have perfected the already fantastic gameplay.
  
Graphics: 9.9/10
Playing this game on the Playstation 3, which is now very old technology, aging at 7 years old by this point, I was incredibly impressed how well the game held up. 
The island location is absolutely huge with stunning vistas to places that are actually accessible as the game progresses, making the game feel really connected.
The locations themselves were brilliant as there was a mixture of the early modern East Asian architecture blended in with modern day shanty towns covered in iron and WWII concrete buildings as well. This ultimately made the island more engrossing as it actually felt lived in.
The character models were brilliant too. Their proportions were perfectly correct, not only for the main characters, but the numerous enemies you encounter as well. There were some instances whereby the characters looked a little bit plastic during cut-scenes but it was still easy to visualise these  protagonists as real people.
What was even better was that Crystal Dynamics managed to capture the emotion in the eyes really well (sometimes games have a dead eye look which detracts from the immersion of the story). This was certainly not the case for Tomb Raider. The only minuscule gripe was that the animation of hair was very rigid, particularly Lara's. I am aware that the higher spec PC version of the game allows for fluid hair movement, which I am sure will be used in the sequel on the next generation consoles.   
Furthermore there were no  noticeable  framerate drops, although I encountered a few stutters here and there. But this was a very rare occurrence and only happened during the major set pieces with multiple enemies, numerous explosions and lots of particle and lighting  effects on screen, so its very understandable.    
Overall the graphics were phenomenal, the lighting was near enough perfect, also using the typical bells and whistles of motion blur and depth of field. The saturation of colour was very neutral, but did not follow the same trend of a constant stream of brown and grey locales like most modern games which was nice. The textures were also fantastic, showing off a great amount of detail even on the smallest of objects. What impressed me most was that, apart from when I died, I encountered no loading times whatsoever.

Sound: 9.2/10
Much like the graphics, the sound is absolutely incredible too. The orchestrated music by BAFTA winner Jason Graves is a spectacular composition of music that would not be out of place in a summer blockbuster movie. The music truly captured the underlying emotion of the entire game with tracks which altered from being fast paced, adrenaline fueled sets to the hauntingly eerie which send shivers down your spine. 
As for the voice acting, for the most part it was great. But much like the story itself, the focus was predominantly on Lara, therefore she (Camilla Luddington) delivered the best performance whilst everyone else was left on the back burner.  
In my personal opinion Keeley Hawes (the previous voice of Lara Croft) is superior to Luddington. Whereas Hawes was very expressive in her role, Luddington seemed to sound flat a little too often, especially considering the drama surrounding her. But Camilla's voice still managed to fit in nicely with the new, younger Lara Croft and there were moments of brilliance and raw emotion.        

Longevity: 9.7/10
The story mode itself took approximately 14 hours to complete, which I found to be very generous considering how action packed it was. There was never a lull in the game and surprisingly none of the aspects felt repetitive. With the additional options of raiding tombs and revisiting previously explored areas, a few extra hours can be put on top which is perfect for the completionists who strive for a platinum trophy. 
There is also the multiplayer option, which although clearly an addition for the name sake and is a little bare bones with its match types and class system, may be a fun little detour for those who enjoy a 3rd person shooter multiplayer experience.

Conclusion: 
Tomb Raider was without a doubt one of the best games I have played for the Playstation 3. The story was gripping from start to finish, the gameplay was downright fun, with its exploration, action packed set pieces and the satisfaction of getting head shots using the bow and arrow. Even those who watched me play (who are total non-gamers) were incredibly immersed in the action, saying that it was equal and possibly even better than any recent blockbuster movie and I agree. 
Tomb Raider is the Casino Royale of video games. Crystal Dynamics delivered a perfect re-branding of a strongly backed franchise. It is certainly different to the original Tomb Raider games but it has not at all done a disservice to their fans. They have instead exceeded everyone's expectations.    
9.6/10

HIMYM Review: Romeward Bound

How I Met Your Mother
'Romeward Bound' Review

An awful sense of Deja Vu


After the surprisingly good episode, Time Travelers 3 weeks ago, hopes were high that the final few episodes of season 8 would continue to be outstanding. This most certainly is not the case for Romeward Bound. The plots seemed haphazardly put together and consisted of stories which we have seen time and time again before. So by this point the deja vu has become extremely monotonous.

The major plot point in last nights episode is aptly placed into the title. Lily is offered to venture to Rome with The Captain, continuing her job as an art consultant. But she is caught in a predicament, questioning whether to go or not seeing as her family seem to be living a comfortable lifestyle. 
It was a satisfactory development but we have already seen this before when she was at odds about quitting  her job as a teacher in favour of the consultancy job. Her outcome was once again identical and the eventual resolution was too. Admittedly the final moments between herself and Marshall were interesting, purely to see how it all pans out in light of the renewal for Season 9, but it wasn't all that interesting.
The "humourous" aspects between Lily and Marshall were also lacklustre. Lily's imagination into the possibilities of living in Rome were deliberately slapstick and cheesy, but even so it simply wasn't funny. This dive into stupidity continued with Marshall's literal descriptions of what he was doing at work. it was pointless and went on for far too long. 

Moving onto Ted, Robin and Barney they were left with yet another rehashed storyline. 
Once more Barney was stuck in his old bachelor ways, which I honestly thought the door was finally closed on that but obviously not. We got to witness Barney drooling and pining over the possibility of seeing a woman's body, much to Robin's eventual displeasure. Robin was a bit more sympathetic on this occasion, but it was more due to her own curiosity about this girl with a "ridonkulously" hot body rather than agreeing with Barney's behaviour.
The only decent aspect of this was the realisation that, even with their wedding so close, there is still a lot of work to be done with Robin and Barney's relationship. It also leaves the question, even if there is a wedding, will the marriage last? 
As for Ted, he was left on the sidelines for the majority of the episode. It was nice to see his obsession with finding the right girl, even though it was very briefly discussed. There were also a few humourous moments regarding his behaviour towards this hot girl plus a cool little reference to Indiana Jones. 
Towards the end there was a seriously dark moment between himself and Barney, one that was delivered by Barney so callously and was incredibly cold hearted that it instantly made you feel sorry for Ted. It would have been nice if this discussion was developed further, but the abruptness of it all definitely made an impact. 

As I have mentioned, this episode was unfortunate in that it succumbed to a tremendous sense of deja vu, worse yet was that it still wasn't delivered at all well. 
This was supposedly a filler episode in light of renewing for a ninth season. But based on Lily and Marshall's final resolution it doesn't look to be the case. This plot could be have been a good way to send them off when the show was originally meant to finish after season 8. 
As for the subplot it was mediocre at best, with the short final scene between Ted and Barney being its small saviour. Here's hoping that this confrontation and rocky relationship continues through to the end of the season. It would definitely shake up the formula a little.

4/10